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Cataclysm Prologue - Gnomeregan and the Echo Isles

2010-03-17 18:55:18
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Alliance - Mechano-Tanks Tutorial?

Quest - In and Out
Objective - Test out the ejection system in the Ejector Mechano-Tank.
Description
We've gotta get these new mechano-tanks ready for the assault. You ready to help test these bad boys out?! Of course you are! First, we need to make sure that once you're in, you can get out. In battle, if you think your tank is going to explode, get out! I've seen many a gnome stay in 'til the bitter end... the tank blows up, and them along with it. Well, I've upgraded this tank with an ejection seat. Try it out for me, will ya?

Quest - One Step Forward...
Objective - Test the the Scuttling Mechano-Tank's maneuverability.
Description
With the ejection system working, I think we're ready to test out movement. This tank has an extra special feature: Automatic Evasive Maneuvers! I want you to check out the servos on the left leg, the right leg and the Automatic Evasive Maneuver system. This is easy stuff, so it shouldn't take too long.

Quest - Press Fire
Objective - Test out the Shooting Mechano-Tank weapon systems on the nearby targets.
Description
Safety systems, online! Motor functions, functioning! Now all we need is to make sure that the guns will fire. This shouldn't be too hard, <name>. The mechano-tank on the hill behind us has been loaded with harmless pellets. Just fire off a couple rounds at the nearby targets and report back to me. 

Horde - Recapturing Echo Isles

Quest - Da Perfect Spies
Objective - Capture 5 Sen'jin Frogs and attune them to Vanira's sight at her Sentry Totem.
Description
Now, it would be foolish to go in blind 'ere, so I be creatin' some tiny spies to gather information for Vol'jin. He got to know what's goin' on over on de islands. I could use da help, if you be feelin' up to it. I tell ya how it's done. First, ya gotta catch de frogs. Dey like to stay in de shade of da palm trees around Sen'jin. Once ya have de frogs, bring 'em over here to my sentry totem an' attune dem to me sight.

Quest - Frogs Away!
Objective - While riding a bat, use the Sack o' Frogs to place 12 attuned frogs on the markers in the Echo Isles.
Description
Wit de frogs ready to go, I be needin' ya to help me send 'em out to the isles. On de eastern side of Sen'jin Village, ya can find Handler Marnlek. He be handlin' all the bats for Vol'jin's scouts and he can loan ya a bat to get ya out to de isles. Take dis sack' o frogs with ya. I been askin' de spirits for guidance. Dey've sent smoke to show ya where I need de eyes most. While ridin' de bat, reach into de sack and toss de frogs toward de white smoke.

Quest - Lady Of Da Tigers
Objective - While imbued with the Spirit of the Tiger, lure the Tiger Matriarch out of hiding and use your new abilities to best it in combat.
Description
Remember de frogs ya made into me eyes and ears? Well, dey've found somethin' interestin'. On an island to de southeast, dey've spied a tiger even de other cats seem to fear. Dis tiger, I've never seen anythin' like it. It hunts wit' da instincts of a cat, but de mind of a person. It could be a powerful spirit and a strong ally. I'll be callin' down the spirit o' the tiger upon ya. Use its gifts to locate this cat and challenge it. See if ya can win its aid in our battle for the isles.

Quest - Dance Of De Spirits
Objective - Talk to Witch Doctor Hez'tok near the circle of ritual dancers outside Sen'jin Village when you're ready to consult the omens.
Description
De time has come to start thinkin' about when to make our move. Champion Uru'zin tells me his men be ready. You and Vanira done good work gatherin' information on de enemy and findin' us new allies. Now, we read de omens. We find out when to launch de attack. Find Witch Doctor Hez'tok near the circle of ritual dancers. He be startin' de ritual as soon as ya be ready.

Quest - Trollin' For Volunteers
Objective - Use Vol'jin's War Drums to recruit 5 Troll Citizens in Razor Hill. You can speak to Handler Marnlek for a bat ride to Razor Hill.
Description
Vol'jin has given me his war drums and put me in charge of trainin' da new recruits here. Only problem is we be short on new recruits. Supposin' I loaned ya dis drum, would ya use it to sound de call to war on Vol'jin's behalf in Razor Hill? If ya could even inspire just a few trolls to join da cause, it would make a difference. Once ya've convinced dem to volunteer, bring dem back to me for trainin'. Go over an' talk to Handler Marnlek to de south. He can lend you a bat for de ride to Razor Hill.

Quest - Preparin' For Battle
Objective - Speak to Handler Marnlek for a flight to the staging area. Meet Vol'jin on the island east of the war camp.
Description
Vol'jin be gatherin' his gear and readyin' de warriors. He ask me to tell ya to meet with him an' Vanira on de island to de east. From dere, he and de warriors will launch de attack on Zalazane. May de ancestors go wit' you, <name>. Without ya, dis campaign would only be a shadow of what it become. Speak to Handler Marnlek, just to de south, an' he give you a bat to fly out to de stagin' area.

Quest - Zalazane's Fall
Objective - Help Vol'jin take back the Echo Isles and kill Zalazane.
Additional Notes - Rewards a Darkspear Overcloak and most likely an achievement, just like the gnome version.
Description
De time for battle is now! We'd be headin' ova to da islands soon, so you'd betta be ready. Zalazane doesn't have much time left.

Twilight's Cult - Horde / Alliance Questline

Quest - Prophecies of Doom / Prophecies of Doom
Objective - Listen to a speech given by a Doomsayer in the Drag and obtain copies of the pamphlets "Elemental Fire for the Soul", "What Does 'The End of All Things' Mean for Me?", and "Finding Security and Comfort in a Doomed World".
Description
Harbingers of doom are nothing new on the streets of Orgrimmar, but I'm worried about this latest batch. These people are organized and they've attracted a lot of attention in the Drag, where they seem to congregate. I've thought about rounding them up or otherwise disrupting their activities, but that will just drive them underground. We need to find out more about them. Would you go to the Drag, listen to what these doomsayers are spreading, and gather any literature you can find about their ideas?

Quest - Signs of the Times / Signs of the Times
Objective - Setup 5 Warning Posters around the Valley of Strength, the Drag, or the Valley of Honor.
Description
We've got to do something to reduce interest in this doomsday cult, but I'm hesitant to take much action until we know more about who is behind this group. I've had my men place markers around heavily traveled areas in Orgrimmar. Take these posters and set them up where you see the markers. They won't discourage the most determined of seekers, but it's a first step in exposing this cult. The Horde has enough to deal with as it is, without people wilfully spreading lies too.

Quest - Infiltrating the Cult / Infiltrating the Cult
Objective - Speak to a Doomsayer Orgrimmar's Drag to join the cult, then put on your Recruit's Robe.
Description
The streets of Orgrimmar are wild with rumors about the cult's origins and practices. There's only one way to know the truth about this group, <name>. You're going to join them. Approach one of the Doomsayers in the Drag and tell them you wish to join their group. With any luck, they will give you instructions to introduce yourself to one of the group's leaders and tell you where the group is hiding. Don any clothing given to you by the doomsayer; you'll need it to gain entry to the group's hideout.

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