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World of Warcraft Patch 3.3.3 Release Patch Notes
2010-03-23 18:17:04
Achievements
- Players that met the criteria for Hero of Shattrath prior to the release of Wrath of the Lich King will now be awarded this achievement.
- Alterac Valley: When players kill an enemy in the Field of Strife before their enemy dismounts, they will now be correctly awarded The Sickly Gazelle.
Technical
- Frame Rate: A maximum capacity of 200 frames per second has been added. To disable the frame rate limit, the following line should be added to the Config.wtf file: SET maxFPS "0".
Bug Fixes
- Achievements
- Last Man Standing: This achievement can no longer be earned in a skirmish match.
- Classes
- Death Knights
- Blood Plague: Applying this disease can no longer separately trigger effects from weapons.
- Bloodworms now correctly gain the death knight's hit rating.
- Death Pact: Fixed a bug where Death Pact would not kill the ghoul while under the effects of Cyclone.
- Frost Fever: Applying this disease can no longer separately trigger effects from weapons.
- Frost Presence: Tooltip corrected to indicate the ability increases stamina by 8%.
- Hysteria: The buff from this ability is now properly considered an Enrage for the purposes of warriors using such abilities as Enraged Regeneration.
- Icebound Fortitude: Tooltip corrected to indicate it reduces damage by a minimum of 30%.
- Improved Frost Presence: This talent now grants 4/8% stamina when the death knight is in Unholy and Blood Presences to match the 8% from Frost Presence.
- Raise Dead: It is no longer possible when this ability is used in conjunction with temporary pets from quests for the ability to get permanently stuck on cooldown.
- Rime: Dual wielding will no longer grant two chances to proc this effect from Obliterate.
- Rune Strike: This ability can now proc Necrosis and Blood-Caked Blade.
- Wandering Plague: No longer damages secondary targets affected by Repentance.
- Druids
- Cower: This ability can no longer trigger effects on items that trigger from melee weapon attacks.
- Frenzied Regeneration: This ability is no longer noted as Rank 1 (it has no subsequent ranks).
- Hurricane: If a druid begins casting this spell while in Bear Form, Dire Bear Form, or Cat Form, the spell will now cast as normal instead of immediately canceling the channel.
- Lifebloom: The final bloom heal from this spell can no longer trigger talents, trinkets, and set bonuses for the player being healed.
- Rake: This ability will now always land. It will no longer sometimes give a "more powerful spell" error message.
- Tier-10 Balance 4-Piece Set Bonus: Corrected a grammatical error in tooltip.
- Tier-10 Restoration 4-Piece Set Bonus: The Rejuvenation effect caused by this set bonus can now be overwritten by the druid's own Rejuvenation spell casts. In addition, the combat log tooltip for this Rejuvenation effect no longer spuriously claims it requires Tree of Life Form.
- Tranquility: The combat log tooltip for this ability will no longer spuriously claim a range of 100 yards.
- Tree of Life Form: Corrected a misspelling in the tooltip.
- Typhoon: Lower ranks of this spell displayed incorrect damage information on tooltips.
- Hunters
- Explosive Trap: Low ranks of this ability were receiving no bonus damage from attack power. That has been corrected.
- Immolation Trap: Tooltips for lower ranks should now display more accurate damage.
- Rapid Fire: Now triggers the global cooldown correctly.
- Sniper Training: Reduced the time it takes to gain this effect so with lag it will feel more consistent with the 6 seconds stated in the tooltip.
- Lock and Load: Fixed a bug where Lock and Load always proc'd 100% of the time from the first tick of Explosive Trap and never from additional ticks. It should now be 6% as advertised.
- Master's Call: This ability will now function correctly when the pet is affected by one of a death knight's diseases.
- Mortal Shots: This talent was not correctly buffing Serpent Sting by the full amount.
- Mages
- Arcane Empowerment: Fixed a bug preventing Rank 3 from granting 3% damage.
- Burning Determination: This talent will no longer sometimes have its effect removed by the same spell that triggered it.
- Dragon's Breath: Druids can no longer remove the disorientation effect from this spell by canceling their current shapeshift.
- Enduring Winter: Tooltip corrected to match actual Replenishment mana regeneration numbers.
- Fingers of Frost: Mages with Molten Armor active who have the Shatter talent will no longer lose Fingers of Frost charges when Molten Armor causes reactive damage. In addition, the effect from this talent now displays the number of charges on the buff icon.
- Paladins
- Ardent Defender: The debuff from this talent being recently triggered is now removed upon entering an Arena match.
- Avenger's Shield: Once again does not strike secondary targets affected by Repentance.
- Benediction: This talent no longer reduces the mana cost of Seal of Righteousness by twice the intended amount.
- Blessing of Sanctuary: It is no longer sometimes possible to have a buff icon from both Blessing of Sanctuary and Greater Blessing of Sanctuary (the second buff had no effect).
- Divine Guardian: This talent will no longer incorrectly modify the tooltip of Sacred Shield.
- Lay On Hands: Tooltip clarified to better explain this ability's interactions with Divine Shield, Divine Protection, and Hand of Protection.
- Repentance: This ability now clears Righteous Vengeance from its target when cast.
- Sacred Duty: Tooltip corrected to indicate increases Stamina by 2/4%.
- Sanctified Retribution: Fixed a bug preventing this ability from extending its benefit to the full radius of the paladin's auras.
- Swift Retribution: Fixed a bug preventing this ability from extending its benefit to the full radius of the paladin's auras.
- Tier-4 Protection 2-Piece Set Bonus: Tooltip no longer refers to Seal of Blood and now correctly states that it also affects Seal of Corruption.
- Tier-4 Retribution 4-Piece Set Bonus: Tooltip revised to indicate the set bonus increases the damage of all Judgements.
- Priests
- Devouring Plague: The instant damage from this spell was not correctly healing the caster and has been fixed.
- Divine Spirit: Fixed a bug preventing this spell from overwriting Prayer of Spirit correctly.
- Tier-10 Shadow 4-Piece Bonus: This set bonus will no longer cause the tooltip for Mind Flay to display incorrectly.
- Lightwell: Tooltip change to reflect that any friendly player can use the Lightwell.
- Renewed Hope: Applying this spell no longer causes combat pet abilities to trigger a global cooldown.
- Unstable Affliction: The feedback damage from when this spell is dispelled is now affected by resilience as intended.
- Rogues
- Tricks of the Trade: Now works properly on targets below level 65. Also fixed a bug where the threat transfer would not happen sometimes.
- Feint: This ability can no longer proc poisons.
- Master Poisoner; Now correctly reduces the duration of a sting refreshed by Chimera Shot.
- Shamans
- Earthliving Weapon: Fixed a bug where the glyph was not boosting Earthliving proc chance.
- Earth's Grasp: This talent now correctly affects the radius of the Earthgrab from the Storm, Earth, and Fire talent.
- Ghost Wolf: Summoning this pet no longer sometimes triggers items which are triggered by casting healing spells.
- Hex: The hunter ability Deterrence can no longer be used while Hexed.
- Lightning Overload: No longer triggers the cooldown for Chain Lightning.
- Thundering Strikes: You can now correctly receive this bonus if you do not have a weapon equipped.
- Tier-8 Elemental 2-Piece Set Bonus: Now increases the periodic damage done by Flame Shock by 20%.
- Tier-10 Restoration 2-Piece Set Bonus: Rapid Currents will no longer be consumed if Nature's Swiftness is already active.
- Tier-10 Restoration 4-Piece Set Bonus: The heal-over-time effect from this set bonus now works correctly with the weapon Val'anyr, Hammer of Ancient Kings. In addition, to prevent confusion, the heal-over-time effect has been renamed Chained Heal.
- Warlocks
- Conflagrate: Fixed a bug where Glyph of Conflagrate caused Conflagrate to consume both Conflagrate and Shadowflame.
- Curse of the Elements: This debuff is now removed upon entering an Arena match.
- Demonic Empowerment: Fixed a bug preventing the succubus effect from breaking stuns.
- Demonic Pact: The priest spell Prayer of Spirit will no longer sometimes prevent party and raid members from benefitting from this warlock talent.
- Everlasting Affliction: Warlocks with the Glyph of Quick Decay active will now benefit correctly from that glyph when this talent refreshes the duration of Corruption.
- Fel Armor: Various trinkets that trigger from healing can no longer be triggered by the healing caused by this armor.
- Unstable Affliction: Tooltip clarified to state that this spell is exclusive with Immolate.
- Warriors
- Deep Wounds: The damage from this talent is now affected by resilience as intended.
- Devastate: Using this ability with a shield equipped and no weapon will now properly apply the Sunder Armor debuff.
- Gag Order: This talent now works correctly when a warrior uses Shield Bash on a mage with Burning Determination active. Burning Determination will be removed and not reapplied.
- Shattering Throw: This ability can now be a critical strike.
- Spell Reflection: Using this ability to reflect a Mind Flay now always properly consumes the Spell Reflection buff.
- Tier-10 Arms/Fury 4-Piece Bonus: This set bonus now correctly reduces the global cooldowns of the affected abilities as described in its tooltip.
- Tier-10 Protection 4-Piece Bonus: The tooltip has been corrected to indicate Stoicism reduces all types of damage taken, not just physical damage. In addition, the combat log tooltip no longer lists a 1-second cooldown.
- Pets
- Glyphs which modify a pet's stats in any way will now force a recalculation of the pet's stats when they are equipped or unequipped.
- Death Knights


